Sun, 13 December 2009
Have a look at this picture, from Wikipedia, of a US Navy SEAL:
http://twurl.nl/qctcpm Then go to 2:11 in this video, on Giant Bomb, of Splinter Cell Conviction: http://twurl.nl/tsttug Notice the similarities? Although the gun and face are different (and the chap in the video is wearing a watch) you'll notice the bandana and camouflage pattern are the same. I'd be interested to hear how this happened; it's quite possible that Ubisoft got the picture from stock photography.
Category:Games
-- posted at: 11:38pm UTC
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Sun, 8 November 2009
We talk to Dr.Brad Duchaine about prosopagnosia, AKA face blindness, which is the inability to recognise faces, be they of colleagues or loved ones. It's a more common problem than you'd think.
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Thu, 2 July 2009
In the second part of a funny and candid interview, we speak to Mitch Gitelman, Director of First Party Game Development, Xbox Live Arcade, about Bill Gates, Xbox Live Arcade and the future of games. Pt. 2 of 2. DIRECT DOWNLOAD http://traffic.libsyn.com/hatchetjob/HatchetJob059.mp3
Category:Games
-- posted at: 4:58pm UTC
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Thu, 2 July 2009
In a funny and candid interview, we speak to Mitch Gitelman, Director of First Party Game Development, Xbox Live Arcade, about his start in the industry, his time at FASA, the ups and downs of making Shadowrun and his work at Microsoft. Pt. 1 of 2. |
Sat, 27 June 2009
New shows are on the way with our unusual mix of academics,videogame industry bigwigs and esoteric topics.
Just been a delay because of editing - we have to do it with our eyes closed because even the waveforms are blinding. *rimshot*
Category:Games
-- posted at: 9:09pm UTC
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Tue, 19 May 2009
We speak to Dr.Mark Griffiths, Director of the International Gaming Research Unit at Nottingham Trent University and find out some surprising facts about addiction and videogames. |
Sat, 2 May 2009
Take an old SNES magazine, mix in Facebook and you get our special guest. We also chat about AC/DC Live for Rockband, time limits in games and why WoW is divisive. |
Wed, 15 April 2009
We interview Paul Kidby, who is now the artist for Terry Pratchett's Discworld series, but used to do cover art for videogames boxes and magazines. We chat to him about his career, how he works and more. (In the show I forgot to mention Dirtbox and Messiac who both had their Qs asked.) |
Mon, 30 March 2009
We review the experience of playing Resident Evil 5. (Sounds complex, but makes perfect sense when you listen.)
With Danjo, Someguy, Souldaddy Music is 'Drugs of Choice (Rachel Maguire Remix)' by Daniel Fridholm 15 min. talk / 4 min. music / 14MB Resident Evil 5 on Wikipedia |
Mon, 16 March 2009
Dave Green is the Communications Director of the London Games Fringe. We chat to him about the Fringe, DLC, DRM, aliens in games and what his videogame super power would be.
With The Dave Green, Souldaddy Music:'I Hate California (Suicide Music Limited Remix)', Suicide Music Ltd. 56 min. talk / 5 min. music / 37.9 MB London Games Fringe Amiga Power Ringworld I was going to put a link to the London Games Festival, but my browser game me a virus warning. It may be a false positive, but beware. Email us |
Tue, 10 March 2009
We chat to Alex Ashby, programmer for Beatnik games, about his game 'Plain Sight'. We also discuss Street Fighter IV, Watchmen, Flower and more. |
Mon, 2 March 2009
We talk about GTA IV expansion The Lost And Damned, Dawn of War II,
Battle Royale and whether people actually play cheap Steam games.
With Danjo, Souldaddy Music is Maenam by Jami Sieber 27 min. talk / 5 min. music / 20 MB The Lost And Damned Battle Royale Dawn of War II Gabe Newell's talk Email us |
Mon, 2 March 2009
We're taking questions for Beatnik Games, developers of Plain Sight and for Dave Green, Communications Director of the London Games Fringe.
If you've got any Qs, email them to hatchetjobshow@gmail.com or post them as a comment here. If you want your questions credited to a pseudonym, let us know what it is. Plain Sight: http://www.plainsightgame.com/ London Games Fringe: http://www.londongamesfringe.com/ Dave Green's bio: http://en.wikipedia.org/wiki/Dave_Green_(journalist) Please let us have your questions by Thursday 5th March.
Category:Games
-- posted at: 5:15pm UTC
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Mon, 23 February 2009
Ian Bogost is a videogame critic, designer and researcher, as well as an author. We speak to him about how games can be used for activism and instruction, not 'just' having fun.
With: Ian Bogost, Danjo, Someguy, Souldaddy 50 min. talk / 5 min. music / 27.3 MB Music is 'The Dreamer's Overture' by JT Bruce Links Bogost.com Persuasivegames.com Dawkins discussion Molyneux's problem Fast Food Nation Molleindustria (McD game maker) A Force More Powerful Email us |
Tue, 17 February 2009
We discuss and brainstorm ways to improve Xbox Live matchmaking.
Email us your ideas to be read on air: hatchetjobshow@gmail.com With Danjo, Someguy, Souldaddy Music is 'Day & Night' by Charlie Bit Me (qpec)
37 min. talk / 5 min. music / 20.1 MB
Links: TED talk with the money experiment We're taking questions for our next guest, Ian Bogost, co-founder of Persuasive Games. |
Tue, 10 February 2009
We chat to Siobhan Thomas, a games academic who believes there's tremendous potential for games companies to use people with learning disabilites as games testers and QA staff. (Some Qs from GWJ.) |
Tue, 3 February 2009
As part of our general catch up show, we chat to Tom Bramwell, Eurogamer.net editor. Topics covered include recession and innovation, who benefits from 'exclusive reviews', journalists and publishers being manipulated and Dawn of War II.
With Danjo, Someguy, Tom Bramwell Music is 'Sad Robot' the Procacci remix Eurogamer.net Dawn of War II Mirror's Edge Email us |
Mon, 2 February 2009
As part of our general catch up show, we chat to Tom Bramwell, Eurogamer.net editor. Topics covered include the difference between US and UK journalists and the Resident Evil 5 demo. Pt.1
Eurogamer.net Rise of the Argonauts Resident Evil 5 Music is 'Cafe Connection' by Morgantj 29 min. talk / 3 min. music / 17 MB Email us |
Thu, 29 January 2009
We discuss World of Warcraft, MMOs and RPGs with Devmani, AKA Randy, a
hardcore MMO player who knows World of Warcraft about as well as anyone
could. (Part two. Includes ganking.)
With Danjo, Devmani, Someguy, Souldaddy Music is 'Salty, Nascent, Just For Me' by Scott Altham 39 min. talk / 4 min. music / 20.7 MB World of Warcraft Eve Online Ultima Online Email us |
Wed, 28 January 2009
We discuss World of Warcraft, MMOs and RPGs with Devmani, AKA Randy, a hardcore MMO player who knows World of Warcraft about as well as anyone could. (Part one.)
With Danjo, Devmani, Someguy, Souldaddy Music is 'Claytonia' by Thursday Group 28 min. talk / 8.30 min. music / 17.7 MB World of Warcraft Dungeons & Dragons Email us |
Mon, 26 January 2009
We discuss Sam & Max on the Wii, Bill Bryson's 'A Short History of Nearly everything' and Niall Ferguson's 'The Ascent of Money'. (I got all the maths wrong on Sam & Max.)
With Danjo, Messiac (games dev lecturer), Someguy Music is 'Broken Stereo' by Sean Fournier 19 min. talk / 5 min. music / 11.7 MB Links Sam & Max Leisure Suit Larry Secret of Monkey Island A Short History of Nearly Everything The Ascent of Money Royal Court Theatre Email us |
Wed, 21 January 2009
We discuss Elite, Virtual Learning Environments and using games for teaching. (But no Gundam.) With Danjo, Messiac, Someguy Music is 'Maroon Sedans, Earpieces, Sunglasses' by Romancito Links: Elite Elite downloads Ian Bell's site Frontier Virtual Learning Environments Email us |
Mon, 5 January 2009
Can gamers be trusted to control NPCs in Left 4 Dead? Or will they default to being unpleasant for the hell of it?
With: Danjo, Someguy 16 min. chat / 3 min. music / 15.8 MB Music is 'The song of the Wandering Aengus' by Citizen Nyx. Email us |