Mon, 23 February 2009
Ian Bogost is a videogame critic, designer and researcher, as well as an author. We speak to him about how games can be used for activism and instruction, not 'just' having fun.
With: Ian Bogost, Danjo, Someguy, Souldaddy 50 min. talk / 5 min. music / 27.3 MB Music is 'The Dreamer's Overture' by JT Bruce Links Bogost.com Persuasivegames.com Dawkins discussion Molyneux's problem Fast Food Nation Molleindustria (McD game maker) A Force More Powerful Email us |
Tue, 17 February 2009
We discuss and brainstorm ways to improve Xbox Live matchmaking.
Email us your ideas to be read on air: hatchetjobshow@gmail.com With Danjo, Someguy, Souldaddy Music is 'Day & Night' by Charlie Bit Me (qpec)
37 min. talk / 5 min. music / 20.1 MB
Links: TED talk with the money experiment We're taking questions for our next guest, Ian Bogost, co-founder of Persuasive Games. |
Tue, 10 February 2009
We chat to Siobhan Thomas, a games academic who believes there's tremendous potential for games companies to use people with learning disabilites as games testers and QA staff. (Some Qs from GWJ.) |
Tue, 3 February 2009
As part of our general catch up show, we chat to Tom Bramwell, Eurogamer.net editor. Topics covered include recession and innovation, who benefits from 'exclusive reviews', journalists and publishers being manipulated and Dawn of War II.
With Danjo, Someguy, Tom Bramwell Music is 'Sad Robot' the Procacci remix Eurogamer.net Dawn of War II Mirror's Edge Email us |
Mon, 2 February 2009
As part of our general catch up show, we chat to Tom Bramwell, Eurogamer.net editor. Topics covered include the difference between US and UK journalists and the Resident Evil 5 demo. Pt.1
Eurogamer.net Rise of the Argonauts Resident Evil 5 Music is 'Cafe Connection' by Morgantj 29 min. talk / 3 min. music / 17 MB Email us |